I work in the new medium of 3d printing to create sculptures and art objects with traditional aesthetics (i.e. Realism of some kind). My process always starts with the natural world: human anatomy, flora and fauna. From there, I find meaning based on my interests in subjects such as ecology, our relationship to technology & long term thinking. Speaking of which, my long term goal is to use my skillset in software to add a dynamic/interactive layer to my sculptures. Watch this space for developments on that front.
I was born in San Francisco, California, but raised in the cul-de-sacs of Sonoma County an hour north. Drawing, computers and skateboarding were my constant companions growing up.
I went on to study art at San Francisco State University, earning a B.A. in Art (Studio Art concentration). Despite my intention to become the next Picasso, I became fascinated by what was then called "New Media" art. After graduation, I followed the technology thread and studied Web design & development. Before I knew it, I was working in the industry (as a front-end engineer) and the rest is my LinkedIn work history.
I abandoned my art practice for many years, but then I discovered 3d printing, creative coding and other ways to make art with my palette of skills and life experiences. To learn more or to purchase my art, please contact me for more information. Thanks for visiting!