I create jewelry, sculptures and other art objects utilizing the new media of digital sculpture and 3d printing. Despite the technology, my approach is based on traditional Old Master realism with attention to the natural world. My ultimate goal is to add interactivity to this foundation with microcomputers. Stay tuned for more on that front.
I grew up in the San Francisco Bay Area. My two main interests were (and remain) visual art and computing. I went on to earn a B.A. in Studio Art from San Francisco State University, but the lure of of technology proved fatal and I became a UI engineer while my art practice faded. Nowadays, I'm reclaiming that art practice, but with a twist.